![rome total war 2 starting factions rome total war 2 starting factions](https://i.imgur.com/8MsbhCW.jpg)
Remember to use your Agents, they make a world of an diffrence. Its where you set your stage for your snowball conquest of the world. Theese are countered easy with cavalry, and slingers / tier 1 archers, tend to rout EASY Skirmishers and archers is not the best way to make your army, If you have 5 food, then its really not very smart upgrading your military buildings, commerce, or PO buildings. If you need to learn the basics of the game, simply pick any major faction that appeal to you, and put the difficulty on easy, practice building setups etc.įood, commerce, and public order buildings need to be placed according to your needs,Īnd dont just go ahead and upgrade all buildings in all provinces at once, Yes low tier troops is sucky, but if you put in merc troops and simple cavalry tactics into the mix, then you have easy wins all over, other factions doesnt have higher tier units either ( not counting in macedon who starts with an upgraded infantry building in their capitol. Originally posted by emcdunna:Tw is annoying early on because you need food to not die but you have limited build slots (so spending all buildings on farms can't work).
![rome total war 2 starting factions rome total war 2 starting factions](https://www.feralinteractive.com/data/games/rometwremastered/images/media/screenshots/screen2@2x.jpg)
I'm working on a overhaul mod to "fix" that. These difficulties disappear later on replaced by insanely overpowered economy and hardly any challenge militarily from the ai. So the most cost effective killing of elite/special units is always missile troops.Īll that said, those are the many things I hate about early game tw. As long as you can have 2 - 3 minutes to shoot the enemy, they will die, even elites. An effective tactic is to basically get a few defensive melee units (hoplites for example), and then 10+ javelins or archer units in your army. war on them without a declaration ), I said, ' If the Turkish language has. An example of the use of diplomacy can be seen in C:Program Dataworldmapscampaignsonsofmarsdescrstrat.txt. Missile units are a bit OP especially early on. Rome from finding in the East faith entering into all the actions of life. To change the factions starting diplomatic stance, go to Dataworldmapscampaign, open the appropriate folder for the campaign you want to edit, and open up the file: descrstrat.txt. Like they will kill 5 men, lose 60, and flee. Eastern spears, tribal levy, rorarii, all suck horribly badly in manually fought battles. Spamming garbage tier 1 units only works for autoresolve. Once you grow up a province with food first, wealth second, then purchase military buildings.įinally, with a rock hard home base 25 turns in, build elite stacks and attack. Disband most of your starting units, capture only a few closeby easy territories and don't make any powerful enemies. If you're still short on provinces, conquer poorly defended Carthaginian cities, starting with Caralis on the nearby island of Sardinia.Tw is annoying early on because you need food to not die but you have limited build slots (so spending all buildings on farms can't work).If necessary, ally with the Germans for help against the British - but keep an eye out for poorly defended German towns, which may be your final couple provinces.Do not blockade Londinium until the Senate offers you a reward for doing so. Blockading ports will greatly weaken the Briton economy, but if you're struggling with finances you may want to stick to land for the short campaign. Naval warfare in this area is dangerous.Recruit more missile troops to wear them down before they charge. Auxilia cavalry not meant to handle melee and shock charge. Backed up by decent light Auxilia cavalry and a variety of missle troops from Empire. Rome: Powerful, disciplined, well armoured Legionaires. The Britons' chariot has a terrible effect on your morale. Rome II each factions strengths and weaknesess if following history.Make them your next target, keeping the following in mind: In most games, the Britons will have a substantial presence on the continent by now, and will likely attack you even if you attempt to ally yourself with them. Once Gaul is defeated, your cities are relatively happy, and your armies are back up to full strength, all you need to do is conquer provinces until you have fifteen of them.